First Semester Courses | 15 Credits | |
---|---|---|
GAME 1303 | Introduction to Game Design and Development | 3 |
ARTV 1303 | Basic Animation | 3 |
ARTC 1302 | Digital Imaging I | 3 |
ARTC 1317 | Design Communications I | 3 |
EDUC 1300 | Learning Framework: 1st Year Experience | 3 |
Second Semester Courses | 15 Credits | |
ARTV 1345 | 3-D Modeling and Rendering I | 3 |
Elective | Creative Arts/Language, Philosophy & Culture1 | 3 |
GAME 1304 | Level Design | 3 |
ENGL 1301 | Composition and Rhetoric I | 3 |
IMED 1345 | Interactive Digital Media I | 3 |
Third Semester Courses | 9 Credits | |
---|---|---|
ARTV 1341 | 3-D Animation I | 3 |
IMED 2345 | Interactive Digital Media II | 3 |
GAME 2338 | Game Testing | 3 |
Game Design & Simulation Designer (Artist) Certificate Program Total | 39 Credits |
---|---|
This certificate can be stacked and earned credits can be applied toward a Game Design & Simulation Designer (Artist) Specialization AAS Degree.
Game artists and designers will learn what it takes to create the "who, what, where, and why" behind the stories, characters, artwork, and gameplay needed for great game design. Utilizing industry standard software, artists and designers will also create the assets, characters, and environments called for in their original game idea.
For careers and median salaries, visit Career Star for more information.
You have questions, we have answers.
Please contact Lisa Hall at Lisa.M.Hall@LoneStar.edu or call 281.312.1773, or, contact an advisor.
"I love this school. They have given me a new outlook on my career and I would not change anything for the world."
STACEY B.