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Game Design & Simulation Developer (Programming) Certificate Level IIWORKFORCE CERTIFICATE

Overview

Game Developer

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Program Pathway

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Prerequisites

Prerequisite Courses 3 Credits
COSC 1301-or-ITSC 1301 Introduction to Computers-or-Introduction to Computers 3

 

First Semester Courses 12 Credits
ITSE 1302 Computer Programming 3
ENGL 1301 Composition and Rhetoric I 3
GAME 1303 Intro to Game Design and Development 3
EDUC 1300 Learning Framework: 1st Year Experience 3
Second Semester Courses 15 Credits
MATH 1314 College Algebra 3
Elective Creative Arts or Language, Philosophy, & Culture 3
GAME 2305 Interactive Writing II 3
GAME 1304 Level Design 3
ITSE 1307 Intro to C++ 3
Third Semester Courses 3 Credits
GAME 2338 Game Testing 3
Fourth Semester Courses 12 Credits
ITSE 2317 Java Programming 3
GAME 1343 Game and Simulation Programming I 3
ITSE 2331 Advanced C++ Programming 3
ARTV 1303 Basic Animation 3
Fifth Semester Courses 15 Credits
GAME 1359 Game and Simulation Programming II 3
GAME 2303 Artificial Intelligence  3
INEW 2338 Advanced Java Programming 3
SOCI 1301 Principles of Sociology 3
GAME 2332-or-GAME 2386 Project Development I2-or-Internship2 3
Gaming Design and Simulation Developer (Programming) AAS Degree Program Total 60 Credits

This certificate can be stacked and earned credits can be applied toward a Game Design & Simulation Developer (Programming) Specialization AAS Degree.

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Program Details

Game programmers and developers will learn what it takes to make the game world and gameplay work properly. They determine the “how,” aligning the technical side of gaming with the designer’s vision. This includes programming characters, actions and triggered events to how the artificial intelligence runs in the game. Students pursuing game development will graduate with a solid background in programming using C++ and the knowledge of manipulating game engines and level editors.

The degree and certificate programs are based on two areas of specialization: artist/designer and programmer/developer. Game artists and designers will learn what it takes to create the “who, what, where, and why” behind the stories, characters, artwork, and gameplay needed for great game design. Utilizing industry standard software, artists and designers will also create the assets, characters, and environments called for in their original game idea.

For careers and median salaries, visit Career Star for more information.

Get Started

You have questions, we have answers.

Please contact Lisa Hall at Lisa.M.Hall@LoneStar.edu or call 281.312.1773, or, contact an advisor.

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Testimony

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STACEY B.

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