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Game Design & Simulation Designer (Artist) Specialization AAS DegreeWORKFORCE DEGREE

Overview

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Program Pathway

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First Semester Courses 15 Credits
GAME 1303 Intro Game Design & Development 3
ARTV 1303 Basic Animation 3
ARTC 1302 Digital Imaging I 3
ARTV 1317 Design Communication 3
EDUC 1300 Learning Framework: 1st Year Experience 3
Second Semester Courses 15 Credits
ARTV 1345 3-D Modeling & Rendering I 3
Elective Creative Arts or Language, Philosophy, & Culture
Recommended: ARTS 1301 Art Appreciation
3
GAME 1304 Level Design 3
ENGL 1301 Composition & Rhetoric I 3
ARTC 1317 Design Communications I 3
IMED 1345 Interactive Digital Media I 3
Third Semester Courses 9 Credits
ARTV 1341 3-D Animation I 3
IMED 2345 Interactive Digital Media II 3
GAME 2338 Game Testing 3

 

FourthSemester Courses 6 Credits
ARTS 1316 Drawing I 3
ARTV 2345 3-D Modeling & Rendering II 3
Fifth Semester Courses 15 Credits
ARTV 2351 3-D Animation II 3
MATH 1314-or-MATH 1332-or-MATH 1342 College Algebra-or-College Math for Liberal Arts-or-Statistics 3
SOCI 1301 Principles of Sociology 3
GAME 2305 Interactive Writing II 3
GAME 2332-or-GAME 2386 Project Development I2-or-Internship2 3
Gaming Design and Simulation Designer (Artist) AAS Degree Program Total 60 Credits

Credits earned in the Game Design & Simulation Developer (Programming) Certificate Level II program may be applied to this degree.

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Program Details

The game design and simulation program will allow students to take their passion for playing games and shape it into the development of games. Upon completion, students will have experienced all aspects of the game design process from concept to completion. They will have studied the function of games and game play, developed interactive projects that address the technical challenges of a game’s production. Students will gain valuable experience walking an original game idea through every phase of development, with a completed and playable game at the end of the program to show for it.

The degree and certificate programs are based on two areas of specialization: artist/designer and programmer/developer. Game artists and designers will learn what it takes to create the “who, what, where, and why” behind the stories, characters, artwork, and gameplay needed for great game design. Utilizing industry standard software, artists and designers will also create the assets, characters, and environments called for in their original game idea.

For careers and median salaries, visit Career Star for more information.

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You have questions, we have answers.

Please contact Lisa Hall at Lisa.M.Hall@LoneStar.edu or call 281.312.1773, or, contact an advisor.

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