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Game Design & Simulation Designer (Artist) Specialization AAS DegreeWORKFORCE DEGREE


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Program Pathway

Print Program Pathway

First Semester Courses 15 Credits
GAME 1303 Intro Game Design & Development 3
ARTV 1303 Basic Animation 3
ARTC 1302 Digital Imaging I 3
ARTV 1317 Design Communication 3
EDUC 1300 Learning Framework: 1st Year Experience 3
Second Semester Courses 15 Credits
ARTV 1345 3-D Modeling & Rendering I 3
Elective Creative Arts or Language, Philosophy, & Culture
Recommended: ARTS 1301 Art Appreciation
GAME 1304 Level Design 3
ENGL 1301 Composition & Rhetoric I 3
ARTC 1317 Design Communications I 3
IMED 1345 Interactive Digital Media I 3
Third Semester Courses 15 Credits
ARTV 1341 3-D Animation I 3
IMED 2345 Interactive Digital Media II 3
GAME 2338 Game Testing 3
ARTS 1316 Drawing I 3
ARTV 2345 3-D Modeling & Rendering II 3


Fourthh Semester Courses 15 Credits
ARTV 2351 3-D Animation II 3
MATH 1314-or-MATH 1332-or-MATH 1342 College Algebra-or-College Math for Liberal Arts-or-Statistics 3
SOCI 1301 Principles of Sociology 3
GAME 2305 Interactive Writing II 3
GAME 2332-or-GAME 2386 Project Development I2-or-Internship2 3
Gaming Design and Simulation Designer (Artist) AAS Degree Program Total 60 Credits

Credits earned in the Game Design & Simulation Developer (Programming) Certificate Level II program may be applied to this degree.


Program Details

Game artists and designers will learn what it takes to create the "who, what, where, and why" behind the stories, characters, artwork, and gameplay needed for great game design. Utilizing industry standard software, artists and designers will also create the assets, characters, and environments called for in their original game idea.

For careers and median salaries, visit Career Star for more information.

Get Started

You have questions, we have answers.

Please contact Lisa Hall at Lisa.M.Hall@LoneStar.edu or call 281.312.1773, or, contact an advisor.

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